Packages / openSUSE Leap 16.0 / Development/Libraries/C and C++ / libgamemode-devel
Package: libgamemode-devel (1.8.2-bp160.1.14)
External Resources:
Homepage: [github.com]
Similar packages:
- [gamemode]
Daemon/library combo for changing Linux system performance on demand
- [gamemoded]
The GameMode daemon required by GameMode enabled games
- [libgamemode0]
GameMode client library
- [libgamemodeauto0]
Helper library allowing to equip any game with GameMode support
Headers for compiling games using GameMode
Other Packages Related to libgamemode-devel:
dep: /usr/bin/pkg-config
Package not available
dep: [libgamemode0] (= 1.8.2)
GameMode client library
dep: [libgamemodeauto0] (= 1.8.2)
Helper library allowing to equip any game with GameMode support
Download libgamemode-devel
| Architecture | Package Size | Installed Size | Files |
|---|---|---|---|
| aarch64 | 17 KiB | 14 KiB | [list of files] |
| ppc64le | 17 KiB | 14 KiB | [list of files] |
| s390x | 17 KiB | 14 KiB | [list of files] |
| x86_64 | 17 KiB | 14 KiB | [list of files] |
Package file paths (7)
Paths come from the repository package-file index for the observed builds. They describe archive/package associations, not every file that will exist on a running system after maintainer scripts, alternatives, generated state, diversions, or installation choices.
- /usr/include/gamemode_client.h
- /usr/lib64/libgamemodeauto.so
- /usr/lib64/libgamemode.so
- /usr/lib64/pkgconfig/gamemode.pc
- /usr/lib64/pkgconfig/libgamemodeauto.pc
- /usr/share/licenses/libgamemode-devel
- /usr/share/licenses/libgamemode-devel/LICENSE.txt
Field source: openSUSE Leap 16.0 OSS revision leap-16-0-oss-multiarch:271b36d440253edf9871ac0c100319fc7443d8f2d54b6b449a72e9414c51577c
