Game engine and editors dedicated to creating great 2D games
The Bear engine is a set of C++ libraries and tools dedicated to creating
great 2D games. It has been used to create Plee the Bear (plee-the-bear),
Andy's Super Great Park (asgp) and Tunnel (tunnel).
The engine comes with a set of tools, namely the Bear Factory, intended to
help creating resources for the game. These tools include a level editor,
a character/model editor and an animation editor.
Paths come from the repository package-file index for the observed builds. They describe archive/package associations, not every file that will exist on a running system after maintainer scripts, alternatives, generated state, diversions, or installation choices.
Each row is recorded package-index metadata for one version, architecture, suite, and repository. Names, URLs, and sizes are source-reported; a link is a potentially mutable retrieval location, not an OpenFactory redistribution claim or proof that OpenFactory retained the artifact bytes.